pub struct ArenaSet<T> {
// some fields omitted
}
A set of Arena
s. Manages allocating and deallocating additional Arena
s
from the OS, depending on the number of objects requested and kept alive by
the mutator.
Methods
fn sweep(&mut self)
Sweep all of the arenas in this set.
Allocate a T
object from one of the arenas in this set and return a
pointer to it.
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